Since everything I do usually ends up as being quite cartoony, I wanted to try to model something a bit more realistic. The base mesh is pretty much done by now, next up will be the rest of the body - no biggy...
Some more test renders, this is a mink farm that I've modelled for the project. Really creepy atmosphere, I just threw in a couple of volume lights, no textures. It will probably change a lot in the end, but I kind of like the result already.
So for the next couple of weeks I am working on a commercial project. It's a group project, where we are working for a client and their cause and at the end we should have a 20 sec spot ready for them. This is a test render I did of some particles and fluids I have been "playing" around with - the idea is to use this as a background in the beginning of our story. More to come...