Some images from the latest project I worked on. Set on the west coast of Denmark, warm sand, ice cream and a general holiday feel were the inspiration for this project. It had to be in 2D and given that it was not an in-house project I had to work on a tighter deadline.
So I chose a style which I was comfortable with and I knew I could deliver on.
I used illustrator to create this art deco-ish look, and all in all I think it turned out very well.
First up; a couple of the symbols as they turned out.
A couple of game symbols, a frame was added along with some texture and a bit of noise, to make it less clean, something my game designer was quite adamant about.
And finally some postcard designs, it was an idea that in the end wasn't used. They are made by using the overall background image, and then zooming in om some of the more interesting details. The clouds are an early design - the final and more simple shapes can be seen on the above image.
Saturday, April 29, 2017
Thursday, April 27, 2017
Fish Tank part 2.
More development images from the "Fish Tank" production. First up some images of the goldfish - it started out really cartoony, heavily inspired by the "Cleo" goldfish from old Disney animated shorts
(and/or Pinocchio).
- concept sketch and digital paint over - |
- 3D model w.i.p. paintover, trying to better define the tail etc. - |
- 3D model - |
- finished model, before the design was deemed too cartoony - |
- the final goldfish - |
- trying to make GIF in Photoshop, of the few progress images I had :) - |
- an attempt trying to compress the seahorse to better fit into a square format, didn't really work - |
I also made an angler fish;
And finally a couple of ramdom items;
- a rock made for the aquarium, Zbrush and Maya - |
- an old divers helmets made as an ornament for the aquarium, didn't make the final cut - |
- a fish made for the background, I call him Simon (the salmon.....very much a fish for an aquarium) - |
- the "triangle fish" some color explorations - early model in lower right corner - |
Saturday, April 22, 2017
Hexels
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