Sunday, March 20, 2011

Self Study

- the orphanage -
- Frankie -
- Frankie needed a cat for some reason -

- momNdad -


So I have had two weeks of self study. I decided to work on some character and background design and some concept art. Mainly because I felt like it had been a long time since I did some 2D work. So I started out with no real plan - but quickly came up with a little story that all the designs where aimed for. The story of a happy little suburban family mom, dad and a couple of twin boys - and for some reason the parents wants another child - so they end up adopting "Frankie", a kind and shy kid, who some might think of as being slightly weird looking(his father was that monster - wasn't he?) well naturally this doesn't go down well with the twins, who starts to treat Frankie like shit in order to get rid of him. Now what happens next I'm still working on.
These images are the more finished designs, all made in illustrator, I did make more sketches that I'll upload later on, or maybe finish all of them - the idea was to make an entire line up with all the characters for this "story"; like all of the other orphans, they should of course all be different kind of well known monster, a vampire, zombie, mummy etc.
I'm not entirely happy with all of the characters, especially Frankie and his cat would benefit from a little more work.



Saturday, March 12, 2011

Robot


- a small (illustrator) sketch I did for a little contest on www.sketchoholic.com -

Friday, February 18, 2011

helicopter model

- (13/03/11) the final model now with some textures, I'm pleased with the result I think it looks almost exactly like the toy model. And know that he has served his purpose we will say bye-bye to the little chopper and send him on his final journey....

I made this model using an old toy helicopter as reference, this is a test render using a toon shader - I'm planning on doing some textures later on.

Wednesday, February 16, 2011

Sunday, February 6, 2011

Project Q - Modelling and Texturing

- Elliot the Magnificent as he turned out -



Modelling and texturing with Armando Sepulveda
Since the design is fairly simple modelling the character wasn't the biggest problem, nor was the texturing - the challenge with this character was the shading so this is where I spent a lot of time, trying out different things hoping to find what I was looking for.
Since the character is supposed to be somewhat transparent I had to model some different organs for him like a heart, lungs etc. I tried out different design - some more "human" like and some inspired by deep sea creature, making them look more alien like, but it didn't feel right for such a cute character, so in the end I changed it to bubbles instead of organs, and now I think it works. The only thing that is left is the eye - I think maybe he looks a bit too evil now...

- model work-in-progress -

- oooo the fun of a failed testrender -

- AO,wireframe and beauty renders -

Thursday, January 27, 2011

squidy

- a small slightly more crazy squid sketch I did for the project Q -
- the final image made using illustrator -

Sunday, January 16, 2011

Project Q - Concept Design

So the beginning of a new project; Project Q
On this project I'm working together with Sandra (http://sandranandersen.blogspot.com/) designing a 4 legged creature, later on I will model, texture and rig it and then Sandra will take over making a 5 sec. animation that I will then have to composite into a background image.
This first week was concept design with Florian Satzieger (http://paperwalker.blogspot.com/) and Willie(http://williereal.blogspot.com/)
Our first idea for this project was combining the anatomy of a wolf or lion with some dinosaur or lizard features - one of the reasons, for me to avoid having to deal with fur:)
so instead of trying to do something "cool" we went in a completely different direction and ended up doing something cute and cuddly - a small sketch I did of a deep sea "dumbo squid" ended up being the base for the final design.
We named our creature Elliot (the Magnificent) and it is the idea that in the 5 sec. he is on "stage" he will blow a soap bubble and then drift away, on top of that he is supposed to be somewhat transparent so we'll be able to see some of his inner organs...let's hope it'll work out.
- the first approach to the project Q, this sketch is made by Sandra -


- my little doodle that was used as a base for the final concept -


- the final concept turn around -

Thursday, January 6, 2011

Friday, December 17, 2010

Week 50

Matchmoving with Leigh Russel
working with autodesk match mover, the week was used to give a basic overview on match moving, we also learned some about HDRI and lighting without lights.
The assignment for the week was to track a small piece of footage and then add a character. For the character I decided to use the rubber chicken I did in the spring so I added a quick rig so that I would be able to animate it just a little bit, and with this awesome result - who needs animators;)



- what is lurking in the hospital basement? a slightly deranged rubber chicken,
if you ever meet him - RUN! as if you life depends on it -

- a screen shot from one of the smaller assignments in match mover -